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Twitter: Using it in the Classroom
The video below is an example of one school using Twitter in the classroom to engage lage groups of students. It's called the "The Twitter Experiment".
Here is a review about Twitter written on Scribd that may help you understand a little bit better what Twitter is and how it stacks up.
Twitter Review
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- Rapid Instructional Design: Learning ID Fast and Right, by George M. Piskurich
- The Course Syllabus: A Learning-Centered Approach, by Judith Grunert O'Brien, Barbara J. Millis, Margaret W. Cohen
- The Online Teaching Survival Guide: Simple and Practical Pedagogical Tips, by Judith V. Boettcher, Rita-Marie Conrad
- Introduction to Rubrics: An assessment tool to save grading time, convey effective feedback and promote student learning, by Dannelle D. Stevens and Antonia J. Levi
- Handbook of Online Learning, by Kjell Erik Rudestam, Judith Schoenholtz-Read
- The Perfect Online Course: Best Practices for Designing and Teaching, by Anymir Orellana, Terry L. Hudgins, and Michael Simonson
- Delivering E-Learning: A complete strategy for design, application and assessment, by Kenneth Fee
- A Guide to Faculty Development, by Kay J. Gillespie, Douglas L. Robertson, and Associates
So come on over and check out one of these books! Hope to see you soon.
(As a side note, if anybody could suggest a reliable checkin-checkout software program that runs on linux and works with a barcode scanner, that would be awesome.)
If you're interested in trying out a new way to browse the internet, you can download the installer for Google Chrome from the Google Chrome website. In Firefox, you can just type the word "chrome" into the address bar and it will take you to the right page. (Even when I have the links, I think that's so cool that I often look up pages in Firefox just to test where the keywords take me.) If you don't have Mozilla Firefox either... you should break out of the square mold and try something new.
Google Chrome is fast, free, easily set up, and full of fun surprises. With only a tab bar and a address bar, the interface uses far less screen real estate than any other browser that I've seen. It works on Windows, Mac (Intel), AND Linux (Debian/Ubuntu/Fedora/openSUSE), perfectly replacing the bulky bars and borders of each window manager with it's own sleek and customizable set. There's only one menu to deal with, hidden under a little wrench icon on one side, where the most used options are directly shown and the lesser used options are in submenus. The address bar automatically searches Google if you don't put in a DNS-recognized web address (example.com) and can search some other sites directly. But what sold me is the speed. When you have to boot an older laptop, open your web browser, email your professor, and shut down the laptop on a battery with 5 minutes remaining, you need a browser that reduces your stress and gets the job done. Hey, among college students, that kind of thing happens all the time.
Speaking of college, wouldn't it be nice if your web browser alerted you to the fact you have a class in five minutes? I don't know how many times I've gotten zoned (doing my calculus homework on the Pearson website, OF COURSE!) only to look up at the clock and realize that I needed to have rushed out the door in a great big hurry... five minutes ago.
Well, Google Chrome uses what's known as "extensions" to extend the usability of the browser. And guess what - there's an extension for alerting you to appointments and classes and all sorts of things, suggested by the Google Chrome Team themselves, called RemindMe. You can get it from the Google Chrome Extension Library.
But don't just listen to me - there's a Google blog full of useful knowledge for students. Just look for the Google Student Blog. You can even find a pile of interesting extensions by looking at all the posts tagged "Chrome Extensions". Try a few out! If you don't like them, just type chrome://extensions/ in your address bar, hit enter, and disable or delete the ones you hate.
In the Moodle Lesson Module you create an interactive lesson where the students responses guide his/her path through the lesson. If they make a wrong choice or wrong answer you can have them repeat the question or branch off into a more intensive discussion of the subject. This by far is only the tip of the iceberg though. If you would like to learn more about using the Moodle Lesson Module visit http://docs.moodle.org/en/Lessons where it will give you an in depth look at the Lesson Module.
If you would like to get up and running quickly, check out this video tutorial on using the Lesson Module in Moodle:
Created by Brad Hosak, the New Media Developer for the University of Minnesota, VideoANT combines streaming video with time synchronized text annotations. As a video plays in the application window, annotations are seen to the right of the video and a timeline is shown below the video, marking where each of the annotations start. Once the video playhead reaches a mark in the timeline, the corresponding annotation on the right is highlighted.
Here is an example of the embedded version of VideoANT (one you could place in your moodle shell!):
Interested? Getting started is easy. You start by going here and entering the link of a streaming video (youtube, or other streaming servers/services), your email, and the title of the project you want to create into these fields:
For instance, if you wanted them to watch a video segment on the civil war, you could place annotations throughout the video that would help them see how a certain portion of the video relates to what they have been learning in class. Or you could require your students to create their own VideoANT project where they are the ones that have to perform the annotating.The video they use could even be a video that you used in a previous VideoANT project.
There are some limiting factors to VideoANT:
- The video has to already by streaming from somewhere on the internet.
- Videos have to be a .flv, .mov, or a youtube video.
- If you hand out the editing url of a project, then anyone who has access to it can edit or delete any annotations.
Some ideas I'm currently working on include: a system of teleporters using the campus map connecting the "entrance area" to locations that represent the different schools/groups of FPU (project code MAP); recreating the levels of Dante's Inferno, using teleporters at logical breaks in the text and scripting conversations between the characters like a ride at Disneyland (project code INFERNO); a space shuttle that takes you to the moon and drops you off, allowing you to bounce around while wearing a space suit (project code MOON); guided tour of the solar system/galaxy/universe (project code SPACE); developing the land around the "entrance area" (project code LAND).
- Currently, we have this done:
- MAP:
I'm finished with the basic build of the map, but I'd still like to texture it with photos of the school, and of course we need to add teleport scripts to the buildings. That will wait until we have builds for the different things. I put lights over the map so you can see it at night, and they fade on shortly before the sun sets and fade off shortly after the sun rises. At least, that's how they are meant to work. The lights are also a warm color that reduces how blue the map looks at night.
- INFERNO:
I built a cave (and JUST realized I forgot to texture the rocks, so they are probably still the default wood texture...) around a teleporter sign that takes you up to a "halfway point" island where I will have a scripted Virgil who explains what's going on to a lost and confused... you. When I have a "circle" built, you will be able to use Virgil to teleport to the beginning of it. Right now he doesn't talk, he just sits there with a broken teleport script.
- MOON:
Scott likes the idea, so we'll move forward on it. Inferno comes first though.
- SPACE:
I haven't mentioned this to Scott yet.
- LAND:
Scott has a couple buildings in mind to the Northwest, where he built a simple "house" with a "white board", a clock, and a teleport back to the "entrance area". He's also planning something much larger in the mountains, and I built a cave underneath it. But what the cave leads to is something he's planning as well.
At the "entrance area" I built a sidewalk around the 3d FPU Campus Map (the MAP), and a little "lounge area" with a low wall that has picture on it, a couple tables, some chairs, the scripted, not-super-useful, time-telling clock which reads in hours after midnight and isn't really accurate anyway, and a canopy with scarves that are supposed to flutter with the wind. I'm still working on the "flutter" part. Currently they like to "wag" wildly side to side. And I am working on the clock... It was an adaptation of a single lsl command that I learned. I'm trying to keep all the scripts I put on the sim to ones I wrote.
All of Torley Linden's textures I uploaded and put into "freebie boxes" near the lounge area, along with a box of t-shirts someone made using a T-shirt Template from Robin Wood, which you can use in GIMP as well as Photoshop. You can see Robin Wood's tutorial here, and download the file to make your own T-shirts for SecondLife, OSGrid, and anything else running OpenSim: How to Use the Robin (Sojourner) Wood T-shirt Template. And the last "box", a cylinder, contains a couple gestures for people to add to their inventories, made using Legend of Zelda sound effects. Hehe.
About This Blog
"...In the spring of 2009, the FPU Online Advisory Committee recommended and proposed to the members of Faculty Session that a center dedicated to providing support and resources for online education and technology enhanced instruction be established at Fresno Pacific University. Members of Faculty Session approved the proposal, pending the identification of external funding resources. In the fall of 2009, FPU was blessed to be able to establish a partnership agreement with the AIMS Education Foundation that provided the needed resources to begin the implementation of such a center. With final approval from the FPU Board of Trustees and the FPU President and Provost, the Center for Online Learning was created in October 2009..."
The COL Corner is one of the places to keep updated with all of the things that the Center for Online Learning at Fresno Pacific University is doing, as well as a place to learn more about Online Learning in general. We are interested in how the power of having the internet at your fingertips changes the way you learn and get involved with your classes and fellow students, and hope to present resources and information that help you in a way you can easily access - but doesn't make you feel stupid.
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